Let me dive into this with… I dunno, a sense of awe mixed with confusion? So, uh, imagine you’re in the 17th-century Canadian wilderness. Yeah, chilly, right? “Two Falls – Nishu Takuatshina” throws you into the shoes of two very different folks. Maikan’s this young Innu hunter, almost like he’s got the spirit of the land in his bones. Then there’s Jeanne, a “Daughter of the King,” whatever that means. Sounds royal, but more like a lonely adventure for her.
Picture this: Jeanne and her trusty pup, Capitaine, stranded somewhere between lost and more lost after their ship, the L’Intrépide, hit some… bump in the ocean road? Just fab. Meanwhile, Maikan’s got his own bag of troubles—trying to figure out why everything’s falling apart all around him. Honestly, it kind of reminds me of when I can’t find my keys, but on a cosmic scale. Wild, right?
Anyway—nope, backtrack—so this game’s from a first-person perspective, which is just fancy speak for “you are literally them now.” Left stick for moving, right stick for looking around—like those awkward early driving lessons. And you press X to make things happen. Oh, and sprinting with L2 or R2, because who hasn’t had to make a mad dash to catch a bus or… escape wolves? Sure, why not?
The game’s got this Codex thingy. You tap the Touchpad, and boom, you’re in this treasure trove of info about flora, fauna, and all those lovely historical tidbits—Jeanne and Maikan see things a bit differently. Sort of like how my morning coffee looks before and after it gets cold. Don’t ask me why I thought of that. Might help with the whole understanding-1665-vibe. Maybe.
Oh, and trophies! You get shiny stuff for doing quirky things. Pet a dog, hear a bullfrog—kinda like that time I decided collecting random spoons was a hobby. Anyway, trophies come in all forms: listening to frogs, saluting a whatever’s, petting Capitaine. Maybe it’s the little joys?
Here’s something I feel I should mention—the developers? They’re deeply connected with Native communities from Canada, and they even had a Council of Elders in the loop. Kinda cool, having your modern-day game intertwined with traditional wisdom. It’s just, I dunno, grounding. Makes the virtual thing more… real?
Two Falls – Nishu Takuatshina is out on PlayStation 5, and I think it’s about seeing life through eyes I, unfortunately, wasn’t born with, if that even makes sense. Maybe it doesn’t. Try it, Pet a dog, learn a lesson, live a story. Or don’t, your choice.
And hey, they sent me the game for this review, in case anyone’s asking. Not that you were, but disclosure and all that.
Okay, I’m done rambling. Go play—or read—or whatever. Cheers.