Man, you ever get that feeling when a new game update drops and you’re just… not sure where to start? That’s me right now with Monster Hunter Wilds. So, they’re throwing in two wild events that are here for a blink-and-you-miss-it moment. Seriously, why do they do that? Anyway, released this year, Wilds is like the cuddly monster of the franchise — super welcoming, ya know? They’ve got this Focus mode which pretty much holds your hand like your mom on the first day of school. Honestly, maybe that’s just what I needed.
Right, since touching base, Wilds has tossed in a couple of Title Updates — which fans were begging for, by the way. Layered Weapons, new monsters, some killer outfits, and more game modes to plug into your life. I swear, every week there’s a handful of new events that pop up like mushrooms in your backyard. Capcom’s got this live-service thing down to a science and they’re good at juggling events in and out more often than a caffeinated squirrel.
Oh, and about those events — just spotted a tweet (I think?) saying two new timed quests are crashing the party starting July 8th. And they’re sticking around till the 22nd. One of them is this 6-star quest called “An Inferno Laid Bare.” Sounds intense, right? You’ll be smacking down a Nu Udra in the Oilwell Basin — HR 31 or higher to play. Don’t even think about it without crafting the Pinion Necklace α or that shirtless chest armor. And for your furry buddy? There’s the Felyne Bell Collar α. Because why not, right?
Now, the other? It’s a 5-star deal called “Fleeting Bubbles.” Mizutsune awaits in the Wounded Hollow, looking as mystical as your aunt’s crystal collection. HR 21 is needed — yeah, don’t ask me why the numbers matter so much. There’s a special pendent reward, and from what I gather, the better you are, the shinier the prize. But who knows, maybe it’s just luck of the draw.
And speaking of luck, Challenge Quests in Wilds — not for the faint-hearted. Clock’s ticking and it’s like the universe laughing at you. Everyone’s got the same gear package, and the soup benefits your grandma packs? Yeah, they’re out. Plus, no cute cats to help. Usually, they hold on to the goodies until after it wraps up. Fair? Maybe not, but what can you do?
Look, Capcom does these rotating quests for a reason. Keeps us on our toes, right? Sure, the game’s a blast, but nothing lasts forever. Even RNG-based crafting only keeps you hooked for so long before you start feeling like you’re in a hamster wheel. Weekly events get some players back, but it’s almost like they need something bigger. An epic questline, maybe. Or some world-shattering twist.
And that’s it. Wilds is here, it’s fun, and it’s not going to fit neatly into any box, because who needs perfect structure anyway? What’s perfect about hunting monsters, right? See you out there — or maybe not, who knows where we’ll end up next.