Sure, here’s a more naturally flowing, humanized version of the article:
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So, let’s talk about this new game, “Mafia: The Old Country,” which just landed on our PCs and consoles like a whisper, or maybe more like a modest sneeze? Either way, it’s here. And, surprise surprise, it’s not exactly smashing records compared to its older Mafia siblings. I mean, too soon to call the financial fate, but the numbers are not exactly partying right now.
Announced last year, in August of 2024—I remember because I had just gotten my cat, Mr. Whiskers—the game finally hits our screens as of August 8, 2025. Seriously, time flies, doesn’t it? The game’s set up for PlayStation 5, Xbox Series X/S, and PC. Critics over at OpenCritic are giving it a “Strong” reputation badge, like a robust cup of coffee, averaging a score of 77. Decent, right? However, not everyone’s dazzled. While some folks love its high-quality production, others feel it’s a bit too comfortable, lacking some spark. Playing it safe, you might say. Safe can be good but also, meh.
Jumping into some player data—like a cold pool dip I wasn’t quite ready for—by Saturday, August 9, we see a peak at 35,247 simultaneous players on Steam (thanks, SteamDB). Now, this sounds okay until we remember that Mafia 3 roped in nearly 48,000 players simultaneously back in 2016. Ouch. On Steam’s Top Sellers dance floor, it’s sliding into third place, right behind Counter-Strike 2 and Battlefield 6. The slightly awkward timing of its release might just be saving its bacon there.
Now, speaking of sales, and here’s the juicy part, estimates by Gamalytic and PlayTracker are setting its initial 36-hour sales at around 186,000 copies on Steam. Someone did the math—maybe not me, math is not my strong suit—suggesting these numbers could hit near 700,000 by week’s end. But, uh, that seems a bit optimistic, considering its slow first strides.
For more context, hearing publishers chat, they claim PC users buy about half of today’s big-budget games, depending on what kind, of course. But Mafia: The Old Country’s doing just a third of its business on PC, through Steam. PlayStation Store reviews are underwhelming at 4,000, not even hitting 10% of what Mafia 3 managed. Xbox? Fewer than 300 reviews so far. So hardware favoritism is real, folks.
With all this considered, breaking the one million sales mark is seeming more and more like a challenge. The series did shout from the rooftops about hitting 35 million in sales recently. Given the modest price tag and your standard platform cut (a 30% slice), they’ll need 1.76 million sales to hit a cool $60 million in revenue. Whether this would cover costs? Toss a coin, because they’re keeping development costs hush-hush. For now, it’s looking like “Mafia: The Old Country” is chugging along modestly at best.
Sources: Gamalytic, PlayTracker
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