Summary-ish, or Whatever You Want to Call It
So, look, Capcom’s been churning out games on those Nintendo boxes for ages. Whether it’s blowing our minds with Mega Man 3 or getting all monstrous with Monster Hunter, they’ve left a mark with exclusive partnerships and, eh, non-exclusive ones, too.
K, let’s talk Capcom and Nintendo, like two peas in a gaming pod since the NES rocked up in ’85. Capcom’s been tossing out endless hits—Mega Man, Disney stuff, Bionic Commando—you name it. Some consoles got more love than others, though. Oh, and then that drama when PS1 hit, and Capcom suddenly became all team Sony with some of their games. Awkward.
Even with all the exclusivity drama, Capcom’s got some killer games on Nintendo consoles. It’s like choosing between your kids (uh, if they were made of code). Tons of choices, but if you gotta pick, some stand out, like Mega Man 3.
Mega Man 3 (NES)
The NES had like six Mega Man games, and Mega Man 3 is sorta like, you know, the Beyoncé of the group. Fancy bosses, cool levels—less brutally soul-crushing than earlier stuff, and hey, who can forget Rush? That dog bot. Flying, bouncing… dog things. For sure, man’s best robo-pal?
Gargoyle’s Quest 2 (Game Boy)
Did ya know this was a thing? I kinda didn’t till I looked it up. Spinoff of Ghosts ‘n Goblins, but on Game Boy? Well, only if you were in Japan—thanks, translation fans! Stars Firebrand, that little villain guy, mixing RPG elements with classic platforming.
Street Fighter 2 (SNES)
Everyone with a SNES had this. Period. It was a hit—took arcade vibes and smashed ’em into home living rooms, even for folks without friends around. Seriously, it kickstarted fighting games’ home life.
Resident Evil 2 (N64)
Now this was Nintendo’s dive into horror—and boy, what a dive. Leon S. Kennedy and Claire Redfield brought the horror home. Zombies were angrier, puzzles harder, and the stakes higher—on one cart! We all got spooked together in Raccoon City.
The Legend of Zelda: Oracle of Ages/Seasons (Game Boy Color)
Capcom touching Zelda? Big mood. Two games, different twists—time vs. seasons. They hinted at a third, but nope, scrapped. Buy both games? Swap data. Pure magic!
The Minish Cap (GBA)
Link’s hat talks! No joke, it’s called Ezlo, and it shrinks him. Mind blown. Capcom went ambitious here, tying this to Zelda lore. Brilliantly creative in how it played with size.
Resident Evil 4 (GameCube)
Built for GameCube—Leon’s back, battling new horrors. Alas, it left that little Nintendo world and roamed onto other consoles. Big series shakeup and must-play on the Cube.
Phoenix Wright: Ace Attorney (DS)
Turning lawyering into fun. Seriously. Find clues, argue cases. It’s weirdly entertaining with the wild characters. Yelled "OBJECTION!" at the screen more times than I’d admit.
Okami (Wii)
Ever wonder if Link was a dog? Kinda? Okami did the wolf adventure thing first, with artsy Japanese vibes. Wii controls for painting worked like magic. Somehow artsy and epic.
Resident Evil: Revelations (3DS)
Take horror on the go! Jill Valentine returns, exploring spooky ships. More horror-centric. Slightly awkward 3D, but solid portable horror fun with a partner system. Classic Resident Evil vibes in handheld form.
So yeah, Capcom has danced around Nintendo’s block quite a lot, leaving us with more than just games but some pretty wild rides too.