Picture this: Reach, a game that’s gearing up to blast its way into the action-adventure scene. This isn’t just any game; it’s the newbie from nDreams’ Studio Elevation squad. They just dropped a juicy peek at what’s coming—locomotion options that seem endless, and combat? Oh boy, hold on to your hats.
So, let’s dive into what we’ve got. The latest trailer—hot off the press—hints at weapons doing double duty as handy tools. Think about this: fire arrows that stick into walls. Now, these aren’t just for show. Climbable handholds? Mind blown. For real.
And combat? We’re talking bow action, front and center. But don’t miss this: there’s a shield too. Not just for defending, you can chuck it at foes or even use it to help clamber up stuff. And speaking of weapons, you can nab enemy gear, but heads up—don’t count on endless ammo here. There’s something thrilling about needing to be that resourceful, right?
Oh, and movement? It’s like there’s a dance happening here. Fast-paced chases—on foot, mind you—that aren’t just thrown in for kicks. This game’s making you think on your feet, literally.
Mark your calendars, folks. Reach is shooting for a release later this year. It’s making its way to Quest 3 & 3S, PSVR 2, and PC VR. Can you feel the hype bubbling already?